yeah I wish there was a 2nd meter to show progress for begging... if you wanted to make begging feel unpredictable, you could still make the meter's rate of change more erratic and random, but I think some feedback is important... maybe even like "currently begging, please wait..." or a text notification would go a long way
Nice job on the environment and character models! This game has a very particular look to it. I do think that the begging mechanic is a little unclear, as it's hard to tell if I am succeeding or not while begging, and if I should move on or wait a little longer.
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yeah I wish there was a 2nd meter to show progress for begging... if you wanted to make begging feel unpredictable, you could still make the meter's rate of change more erratic and random, but I think some feedback is important... maybe even like "currently begging, please wait..." or a text notification would go a long way
I love the character model! He got those powerful thighs.
I'm a little confused by the "beg" mechanic and what you get from it but I really appreciate the ambient mall noises.
Nice job on the environment and character models! This game has a very particular look to it. I do think that the begging mechanic is a little unclear, as it's hard to tell if I am succeeding or not while begging, and if I should move on or wait a little longer.